AI Insights · Timothy · September 2021
Top Art Games on iOS in the Netherlands: Q3 2021
Explore the performance of the top 5 art games on the iOS platform in the Netherlands during Q3 2021, with detailed insights on downloads, revenue, and active users.
During the third quarter of 2021, the top five art games on the iOS platform in the Netherlands showed varied performance in terms of weekly downloads, revenue, and active users. Here’s a closer look at each app’s metrics, based on data from Sensor Tower.
Colorfy: Coloring Book Games from Wildlife Studios saw a relatively steady weekly revenue, peaking at around $770 in the last week of August. The app’s weekly downloads fluctuated, starting at 324 and ending the quarter at 299, with a notable decline in the middle of the quarter. Active users peaked at 757 in late July but saw a gradual decrease, bottoming out at 464 in early September before recovering to 572 by the end of September.
Gallery: Coloring book & decor, published by BERESNEV s.r.o., experienced a significant increase in weekly downloads, reaching a high of 1.9K in early August. Weekly revenue for the app peaked at $610 in mid-September. Active users saw a peak of 14.9K in early August before settling around 12.5K by the end of the quarter.
Color by Number:Coloring Games, another app from Wildlife Studios, maintained a relatively stable weekly revenue, hovering around $340 to $447. Downloads saw a peak of nearly 1.4K in early August but declined to 276 by the end of September. The app’s active users started the quarter at 5.9K, peaked at 8.5K in early August, and ended at 4.7K.
Pixel Art - Color by Number by Easybrain Ltd showed a consistent trend in weekly downloads, with a peak of 1.1K in mid-July. The app’s weekly revenue was stable, averaging around $300 to $481. Active users started at 22.9K and saw a gradual decline, ending the quarter at 17K.
Sandbox - Pixel Art Coloring, published by Alexey Grigorkin, had a strong performance in terms of active users, peaking at 76.7K in early August. Weekly downloads saw a high of 1.6K in mid-July but declined to 541 by the end of September. The app’s weekly revenue was relatively stable, averaging around $200 to $344.
For more detailed insights and data on app performance, visit Sensor Tower.